Reader Support Guide — Tyler
Friend Thing · SAG-AFTRA Low Budget Feature · Aufiero/Horn Casting · Lead Role
3 Scenes Perks of Being a Wallflower Tone You Read: Ernie (all scenes) Seattle 1996
What Will Go Wrong
Most readers will kill this audition by doing one of these three things:
  • Play Ernie as charmed and delighted by Tyler — and erase the tension she needs to push against
  • Rush past "I didn't leave my old school by choice" and miss the entire weight of Scene 2
  • React to the Scene 3 confrontation with anger — and pull focus away from Tyler's realization
01 Why This Matters

Tyler controls every scene — but only if Ernie is someone worth controlling. She tests people. She deflects. She offers just enough to pull you in, then watches to see what you do with it. If you read Ernie as passive or starstruck, she has no one to test. If you read him flat, she has no reason to inch closer. These sides live in the space between connection and self-protection. Tyler can only be magnetic if Ernie is genuinely, specifically present — not just a cue machine feeding her lines.

02 Performance Engine
Tyler's Drive

Tyler is constantly measuring Ernie — is he real, or is he performing? She gives information in fragments to see if he'll chase it. The Kurdt patch, the pact, the accusation in Scene 3 — all tests.

If Ernie doesn't have genuine reactions, she has no data. No data means no intimacy. The arc dies in Scene 1.
Your Fuel

Be genuinely thrown off. Let her surprises land. Ernie doesn't know where Tyler is going — neither should you. React off what she actually says, not off what you expect her to say.

The moment you pre-plan Ernie's reactions, Tyler has nothing to crack open. The scenes go flat.
03 Scene Snapshot
Scene 1 — After Chapel
  • First real contact — Tyler opens with a jab
  • Ernie notices the Kurdt patch — genuine curiosity
  • Tyler delivers the two-Kurts philosophy unprompted
  • Ends on Tyler dismissing: "Whatever."
Scene 2 — On the Bed
  • Tyler proposes the truth pact — this is the emotional pivot
  • She goes first: she didn't leave school by choice
  • Ernie offers something vulnerable: the apartment
  • Ends in physical closeness — pager interrupts
Scene 3 — Confrontation
  • Ernie finds Tyler kissing someone else
  • Ernie erupts — invokes the pact
  • Tyler lands the cut: "You really are obsessed with me."
  • Tyler holds the power — Ernie loses it
04 Your Job
  • Most readers play Ernie as consistently impressed. Don't — let him be uncertain, slightly off-balance
  • S1: Read "What's that about?" as actual curiosity — not a conversation opener, not small talk
  • S1: After "You sure about that?" — don't fill the silence. Let Ernie not know what to say. That's in the script.
  • S1: "That's cool." is a failed attempt to connect — read it as slightly reaching, slightly flat
  • S2: The pact proposal catches Ernie off guard — don't read "Ok" like agreement. Read it like he's buying time.
  • S2: After Tyler's confession, "What? Why?" is genuine shock — not dramatic reaction, just real surprise
  • S2: "I guess..." and "I don't know" are Ernie stalling — give them space, don't rush to the next line
  • S2: "I live in an apartment" — read it like it costs something to say. Because it does.
  • S3: Most readers play Ernie's outburst as righteous anger. Don't — it's panic. He's losing something he thought was his.
  • S3: Read "What the hell do you think you're doing?" at full physical commitment — this is a SNAP, not a complaint
  • S3: After "You really are obsessed with me" — stop. Don't react beyond going still. Tyler wins Scene 3. Let her.
05 Playing Multiple Characters mandatory
  • You play one character — Ernie — but he is not the same person across all three scenes
  • S1 Ernie: curious outsider, doesn't have his footing yet — reading Tyler, not trusting her
  • S2 Ernie: more open, believes in the pact — willing to be seen for the first time
  • S3 Ernie: unraveling — the pact feels violated, the vulnerability feels weaponized
  • If S1 Ernie and S3 Ernie feel the same, the audition dies instantly — there's no arc for Tyler to anchor to
  • Signal the shift between scenes with a deliberate internal reset — different posture, different baseline energy
06 Reader Fundamentals
This is where readers quietly ruin auditions:
  • Filling Ernie's pauses — the script writes in hesitation; honor it or you override Tyler's whole dynamic
  • Performing curiosity instead of feeling it — Tyler can tell the difference, and so can the room
  • Playing S3's outburst too big — if you steal the emotional peak, Tyler can't land her line
  • Reading ahead instead of reacting — Ernie doesn't know what Tyler will say next. Neither should you.
  • Never act over the actor. Support. Don't compete.
07 Key Beats
  • S1: After Tyler explains the two Kurts — pause before "How do you know all this?" Let it sink in first
  • S1: "Kurt meant a lot to me" is Tyler closing a door — read Ernie's "That's cool" as the door closing on him
  • S1: Tyler's "Whatever" ends the scene — don't give Ernie a reaction after it. Dead stop.
  • S2: "I didn't leave my old school by choice" is a bomb drop — let the silence after it fully land before "What? Why?"If you rush past this, Scene 2 has no spine. The entire pact setup goes soft.
  • S2: Tyler redirects with "Your turn" — read "I don't know. I guess..." as Ernie actually searching, not stalling for effect
  • S2: Tyler interrupts with "Stop" — let that land before continuing. Ernie goes silent because he's been caught, not because he's done talking.
  • S2: "I live in an apartment" — this is the emotional peak of the scene. Read it quietly. Flat. Real.If you play it for pathos, you pull focus and Tyler's response loses its power.
  • S3: "Having fun?!" escalates — each item Ernie lists (notes, phone calls, PACT, TRUTH) should land like a separate accusation, not one run-on outburst
  • S3: After "You really are obsessed with me" — go still. Don't give Tyler anything to deflect. She's won. Let her win.
08 Rhythm, Pace & Energy
  • S1: Measured, slightly tentative — Ernie is reading Tyler, not yet chasing her
  • S1: Tyler's two-Kurts speech is uninterrupted — don't fill it with reactive sounds or breathing; let it run
  • S2 (first half): Deliberate, careful — the pact is serious business, not casual banter
  • S2 (second half): Drop pace after "I didn't leave my old school by choice" — go quieter, slower, more present
  • S3: Full acceleration from the top — Ernie has already snapped before his first line
  • S3: "Having fun?!" is your loudest moment across all three scenes — it earns the caps
  • S3: Tyler's final line drops the temperature — match that drop by going completely still
  • Parentheticals like "(playing surprised)" and "(realizing)" are actor direction only — skip them aloud
09 Do This / Avoid This
Do This
  • Let the pauses the script writes in actually happen
  • React to Tyler's information like it's genuinely surprising — because it is
  • Play "I live in an apartment" with full weight and zero performance
  • Go still after Tyler's final line — Ernie has nothing left to say
  • Commit fully to the S3 physical snap — cross the room, it's in the stage direction
Avoid This
  • Playing Ernie as charmed — he's off-balance, not smitten
  • Rushing "What? Why?" before the weight of Tyler's confession lands
  • Playing S3 as righteous anger — it's panic, not moral high ground
  • Adding vocal texture to "I live in an apartment" — the vulnerability is in the plainness
  • Reacting after "Whatever" ends Scene 1 — Tyler is already gone
10 Connection critical

Tyler can only go as far as Ernie lets her in.

  • S1: Tyler tests Ernie with the Kurdt question — if Ernie isn't genuinely curious, she closes off immediately
  • S2: The pact only works if Ernie is actually considering it — play the pause before "Ok" as a real decision
  • After "I didn't leave my old school by choice" — your silence is the scene's emotional hinge; don't fill it
  • S2: Tyler touching Ernie's face only lands if "I live in an apartment" felt like a real risk to say — honor that
  • S3: Ernie's outburst only reveals how much he cared — play the loss underneath the anger, not the anger on top of the loss
11 Tone & Reference Anchor
  • If you play Ernie like a teen comedy sidekick, the entire emotional architecture of these scenes falls apart immediately
  • Touchstone: The Perks of Being a Wallflower — quiet observation, earned intimacy, real vulnerability without sentimentality
  • Secondary ref: Stand by Me — kids in genuine emotional territory, not performing adolescence
  • This is 1996 Seattle — Kurt Cobain has been dead for two years; the cultural weight of that is in the room
  • The Kurdt patch isn't a trivia moment — it's Tyler telling you who she is; read Ernie's reaction accordingly
  • Humor in this material comes from awkwardness and honesty — never from winking at the audience
12 Quick Reset
  • Scene 1: After chapel. Ernie is curious. Tyler is testing. He fails. She walks.
  • Scene 2: On the bed. Tyler offers the pact. Ernie takes a real risk. She moves closer.
  • Scene 3: Ernie snaps. Tyler names what it is. She wins. He has nothing left.
  • Your job: Be present. Be thrown. Let Tyler be the smartest person in every room.